
Nice idea and game!! The mechanic is simple to understand and has its strategy… I think the theme is not related, but is a game with a lot of potential itself… ^^
Thank you so much for the comments. I regret that it seems somewhat unrelated to the topic. Originally, I planned to use two characters as the main characters and introduce the concept of enemies, but the development time was too short, and since I don't have an art background, I could only go with this abstract style in the end. However, I will continue to develop this game prototype in the next few days. I will incorporate all my original ideas and replace the endless mode. I hope you can give me some suggestions then.
Some ideas (out of the usual ones as temporary powerups, upgrades, missions, etc.):
The player must try to stabilize the platform (eliminating more enemies from one side or other). If the platform is very unballanced, the platform will fall off and lose the level.
More obstacles, and with different effects if you touch them with blue or red color (bouncing, strenght, gravity…).
The game has a lot of possible actions and mechanics. And one button (perfect for mobile screens). You have something here ;)