Nice prototype for a farming and crafting game. Reminds me a little of poring over my little farms in Stardew Valley. Part of the fun of these kinds of games is the slow but progressively profitable development of the farm and the weird and wonderful things you can plant in it - it would be easy to add a bit of progression! I liked the inclusion of combat to give the player multiple priorities too. Some suggestions: as it's a fairly cursor heavy game anyway, having the player direction reflect the cursor can save the player a bit of time; alternately, the game doesn't seem to like keeping the momentum of player movement when they turn direction after holding a directional key. Plenty you can do here and hope you're able to keep on with the prototype! Good work!