Hello, thank you for your comment, but I think you've misunderstood the alpha build concept somewhat, and I doubt you've played Black Knight recently. I'm very sure the graphics and controls will improve significantly as the project progresses, but the sword combat in the original Black Knight was never this sharp and responsive. I can say this very easily because I played extensively on Dolphin while preparing this demo. Also, I don't understand why you think extra content takes away from the game's spirit ultimately, whether or not to use extra content is entirely up to you. My goal with Project Reforged is to stay true to the original game while addressing its flaws with modern controls and graphics, and to add great ideas that were perhaps missing due to time constraints (like the silver boss battle) so that everyone can enjoy them. Also, the reason Soul Surge isn't in the game is because we don't start with it enabled in the Misty Lake section of the original game. This feature unlocks after you finish the first level of Camelot Castle and reach the blacksmith. That's why I saved it for the second demo.