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If you put me staring at the theme screen for 2 weeks, I could not have thought of this idea.

The main mechanic is brilliant. Customization directly ties to player controls, and I can figure out how the customization work quite well. This could definitely be implemented in a cool puzzle game setting. The polishing and artwork was simple yet good, giving this a pretty satisfying experience.

Hopefully this can be expanded---in my mind, the player could potentially enter a maze of some sorts? with every wall being a colour changing the player's controls.

Great job!