Cool game idea, and I absolutely LOVE the design of the Hexies. But there's a couple complaints I have: Firstly, the hitboxes of the Hexies are quite finicky, especially with the cursor being so large so it's hard to know where the actual "click" point is, especially when compounded with the fact that all the Hexies get in front of each other. Secondly, I can't tell what the purpose of the Relax and Lunch jobs are. Are they essentially just places for misbehaving Hexies to go, or do they have a purpose? If not, it feels like it'd be cool if they'd help you with increasing the obedience of your Hexies by giving them breaks.
Hiya!
Thanks for trying the game out! And yeah we struggled a lot to get the hitboxes to feel good TwT
We had plans for more stats (Being tired, being hungry) ect and adding more personality to the Hexies, thats what the Lunch and Relax jobs were for but we ran out of time on the game jam. So right now they just serve as a “Your hexie didnt do the thing you wanted her to do” kind of thing.
Thank you for the feedback and info and glad you liked the design of the Hexies :3
-Fractal