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3 years later comapre: 

  1. Enemies will be like 1 new every level except bossess .  ***NEW*** In 2.7.0  I got 4 kinds + 1 boss = 5 and few NPC :) 
  2. I Extend game play   ***NEW*** I got 3 full levels lenght and 4 basic scelet, also level IV is devided by gate on DEMO only and Early acces testing part
  3. I will Create competetive leaderboard for premium players ***NEW***- I got leaderboard ( only singleplayer) 
  4. I Give premium players (those who donate development, buy game) some special  honor by some places, enemies ect. (fro example Roxy's hall  at level I end is in honor to Roxy ....friend who supported me like 20$ for development, he wished some big breasts statues :D) Of course I will mention them and give them some achievements pictures in credits ***NEW*** I got such 3 members since last time :) 
  5.  I'd like to Increase quality  of code, gameplay and visual.  ***NEW*** On this I work almost daily :) 
  6. I will work on  advenced AI of enemies ( like worms will be using in-pack hunting strategy ) ***NEW*** I got pretty dump enemies, but I got space for improve and it is in plan
  7.  Story   ***NEW*** I got few things done but this needs lots o work
  8. Item inventory   ***NEW***  I got inventrory but it ineeds still work
  9. Skill tree   ***NEW***  I think I got in 2.7.0 like 10 skills ? :) I plan to have like 100
  10. More pagan content  ***NEW*** I am puting some symbols, runes, also I got few mythology NPC like Ratatoskr 
  11. I like  to add strafe left + right to increase combat enjoyment right or left edge will be sometimes dead edge before fall and death :) ***NEW***  I have it
  12. perhaps possibility switch to first person look possibility for beter game enjoy ***NEW***  I have it 
  13. maybe more different characters for play ***NEW***  Not even started it yet.