I think I can knock out two birds with one stone - I can add an achievement for giving birth for the first time, and as a reward it will reveal all conditions for the other achievements
That'd be pretty cool, since right now giving birth doesn't really seem to "reward" the player at all and plunks them in to a second cycle of the game, which could easily mean another 30+ minutes of gameplay that doesn't really change from the first run and leaves them just as blind as before.
Also I've noticed it's pretty easy to miss Seed of Destiny because of how the hunger mechanic works since starvation is framed as a "good thing" when it comes to overstuffing in streams, so it might be loop 3+ before the player finally triggers the achievement, when they realize going the pill route is more efficient.
This means it might be loop 3-4 before they finally unlock SoD, but then the reward requires about $2k to make use of and you have to have the money on day 0, so now they're stuck doing another full loop (another 20-30 minutes, depending on how they play) and save up the money in advance, something players wouldn't normally do since there's no other reason to save up money in the game.
Telling the player the conditions after the first birth means I think most players would be able to reasonably 100% the game in 2-3 loops, which should probably help cut the game off before it gets TOO repetitive.