The aiming worked well, especially since the “treasure” rooms are ahead and usually required some doorway cleanup. Mowing down zombies after finding an assault rifle in the bathroom was a highlight. Dodging zombies while searching for a gun feels arcadey on the higher difficulties, and it sometimes felt like it took two headshots to kill them but I could also be bad.
The music was fitting for the environment but felt a little off for the difficulty. I’m only really noting it because it made the difficulty ramp up feel a little surprising at first. I really liked the map, wandering around and stumbling upon and themed areas was fun
More item variety would be nice, even if it’s just cosmetics laying around. I’d run into a corner shop to grab a party hat if I saw it in a spotlight! Maybe items to change up movement since it’s the thing you’re always doing. I had a lot of fun! I recorded the gameplay without mic, private link: https://youtu.be/joEDc-Ok-kQ