Cursed Marii versions are always welcome!! Out of the excelent jokes, this games has lots of design values. Every crack package is well placed and fair to get and all the levels add new mechanics, from the moving blocks to the sized Goombs. You perfectly captured the essence of those old Maroi parodies.
My biggest complain is that Big Goombs section in the middle of the last level. I love the idea of having to avoid them under their movement corridor, but the game doesn't stablish from the start that it may become unpredictable, so it feels unfair the first time a Goomb appears from nowhere in super speed and kills you. Once you realize how to predict them, that section lowers the game's pace and becomes a bit tedious.
This game was really addictive, I played until I got the good ending. Great job! Here's the censored evidence: