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(3 edits)

Fun game! A few areas to improve:

1. Each enemy with unique behavior should have a different appearance and vice-versa. This is basic game design.

2. Charging a long bar just to kill one enemy is unfun. There should either be a non-charge attack for this or stragglers should flee in terror.

3. Shield enemies have WAY too much health. Shields should grant no more than 2 extra hits.

4. Powerup should not appear randomly for how much it affects gameplay.