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i absolutly do appreciate the feedback.

- the vending machines  will need some reworks as does the camara but i do belive the forced dash is a intresting feature if i implement it right.

-enemies giving different amounts of time is defenetly a idea i like.

- i was origanaly worried it was to easy  so i had reduced the time enemies give from 5 seconds to 3 seconds. i might overdid it a bit as i see now.

-are the hitboxes to big?

-i appreciate the bug reports, only getting the first bar is because its intended that you get money in runs and then return to the appartment and spend it on kaela who gives you upgrades, so over the course of the game you get more shurikens, health and max dashes.

Also thank you for the suggestions for after the jam