Hey I played your game! I already had a bias for it because it kinda reminds me of a old online pc game called Soldat haha.
Very fun, especially when I got both characters. Multiple moments where I successfully flanked groups and used cover fire deliberately to approach and that felt great. And using the partner was easy which I think is impressive. I think there was only one time I had trouble with the partner AI/path finding, and it might've been just me trying to move him urgently out of a narrow path cause a group was closing in and mortars were raining down haha.
The only real frustration I had was using the WASD controls, mostly with how important and constant running was and holding Shift didn't feel intuitive to use to me. Could definitely be a personal/skill issue, and also easily fixed with button remapping.
There's a few minor thoughts I have, and if you want to hear them I'll post them on your project thread in the discord. But I think overall this game hits the notes it needs to if you are going for a small scoped feel.
Weirdly didn't have a lot of the issues some of the other comments mention, maybe the game just likes my laptop lol.
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Thanks so much for playing!
I remember soldat as well, was hilariously fun when playing with friends.
I would really love to hear any thoughts that might help improving the game.
Especially regarding controls.
I played a lot of Counterstrike when i was younger, so holding Shift feels naturally for a sprint (i think CoD and other FPS also still do this).
Which other Button would you map it to, out of curiousity?
I think the graphical issues are a result of me still using Gamemaker 8.1 for this project :D (started it over 16 years ago and then abondened it for 12 years just to come back to it last year).
The "engine" (all the different mechanics and functions i have programmed in over the time) allows for much more stuff, like making it more RTS like (Dawn of War, CoH, Men at War like) where you could control a group of mercenaries, etc.
So this project is small scoped to get all the bugs and friction out.
Thanks again for playing.