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Nice job with the visuals. The 2-frame animation adds a nice touch and is something I wish that my game had. I also like the shadows you added which I also wish I had put into my game.

The mission itself reminds of the "escort the scientist" missions from XCOM. I was able to take out the enemies and escort the hostage to the red car. However, I was able to do so all in 1 turn by moving and attacking repeatedly without ending my turn, so it was a bit trivial. A little fix though that would make this a great mission.

Thanks for the little review! VERY appreciated! Unfortunately it is impossible to create a game of such complexity in just 10 (or 11) days. I updated to show a little "goal" flag, but as you can see, right now this is still pre-alpha state: No sound effects, no Ai movment at all, broken ui. All of that is being worked on. This will take weeks, if not months, to finish. If you are interested, I plan to release weekly updates until the game becomes/stable playable. Stay tuned! Excited already! Cheers and thanks again for playing 🍻