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Thanks for the feedback, we are glad you are liking it so far! The invisible wall is indeed intentional to keep the player moving forward, but it is not a permanent solution, and we are still in the process of figuring out what would be best. Items have a usage durability, and so we are still playing around with balance as well. As far as visuals go, we have a lot of things planned and look forward to what we end up doing to take it to the next level. Cheers!