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(1 edit)

Just a few bugs:

Game gives an error after each jump gate.

Modifying fire rate at the service dock seems to reduce fire rate (according to the ui)

Job hub will freeeze the game if you already have all 5 mission types active.

Otherwise I still would say that the reactor coil is a bit too overtuned, and certain upgrades should be removed from the upgrade pool after they are effectively capped.

Also the game becomes unbeatable if you die during later sector levels since every zone will spawn with 8 or more enemies.

(3 edits)

Big thanks for this.

1. Game gives an error after each jump gate.

- Fixed it. For some reason I remove that block of code that trigger upgrade and go to next sector. Thanks for bringing this one up.

2. Modifying fire rate at the service dock seems to reduce fire rate (according to the ui)

 - Fixed. Weapons upgrade now matches the HUD

3. Job hub will freeeze the game if you already have all 5 mission types active.

 - Fixed it. I remove the chance of this POI from showing when there's no more available jobs. I also gated it with unpausing the game just in case.

4. Otherwise I still would say that the reactor coil is a bit too overtuned

 - I actually like that you can become very overpowered.

working on the rest..

Thanks again!