Hi Blade, sure, here are the ways to do it:
First, you must set the option in the parameters to false: [Show in menu]
Then you must create the menu in your plugin and trigger the command via script. We have two options:
1. To open for the Party Leader
Use this code (Script Call):
// Sets the menu actor as the current leader
$gameParty.setMenuActor($gameParty.leader());
// Opens the Skill Tree sceneSceneManager.push(Kadajah_SkillTree.Scene);
SceneManager.push(Kadajah_SkillTree.Scene);
2. To open for a specific Actor (by ID) If you want to force the opening for a specific character (for example, Actor 1), use:
Use this code (Script Call):
// Replace 1 with the ID of the desired character
var actor = $gameActors.actor(1);
$gameParty.setMenuActor(actor); SceneManager.push(Kadajah_SkillTree.Scene);
Does this work for you?