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Hi Blade, sure, here are the ways to do it:

First, you must set the option in the parameters to false: [Show in menu]

Then you must create the menu in your plugin and trigger the command via script. We have two options:

1. To open for the Party Leader
Use this code (Script Call):

// Sets the menu actor as the current leader
$gameParty.setMenuActor($gameParty.leader());
// Opens the Skill Tree sceneSceneManager.push(Kadajah_SkillTree.Scene);
SceneManager.push(Kadajah_SkillTree.Scene);

2. To open for a specific Actor (by ID) If you want to force the opening for a specific character (for example, Actor 1), use:
Use this code (Script Call):

// Replace 1 with the ID of the desired character
var actor = $gameActors.actor(1);
$gameParty.setMenuActor(actor); SceneManager.push(Kadajah_SkillTree.Scene);

Does this work for you?