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The art is fantastic, especially the character talking animations, they have a lot of personality. I like the attention to details like the rewind sound/animation and the character sprites moving as well as the portraits when talking. Gameplay wise it's very easy and didn't really need me to actually think about the solutions to the puzzles until maybe the last screen. It would have been nice to continue and have harder puzzles that explore the moving turret mechanic more.

I think there is a bug where rewinding after a death changes the bullet patterns, you can abuse this to bypass turret sections.

I appreciate all the feedback! Glad you liked the cutscenes!
For the puzzles, I ended up simplifying most of them because two of my play testers had never played this kind of game before and struggled with the bullet patterns and where to place the boxes, so I opted for a lighter skill curve.
I thought I fixed the bullets being desynced, I'll have to look into it more.