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(+3)

Seems like the green orbs become redundant a lot before the demo is complete. Had like 300 when I beat the last room. Maybe can put some more upgrades that require that instead.

Also hitboxes felt a little wonky with walls and corners. Maybe a small red flash when hitting a corner to indicate the hitbox would be helpful.

(1 edit) (+1)

I second this, hit boxes seemed a little jank with the fire ball (but overall great game!)