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(+1)

Hey, i love the vibe of the game, but playing it on my touchpad made my fingers hurt and i had to stop.
 Also its not clear that you are a "cop". I agree the background layer should get some subtle animations, maybe subtle glow/color shifts depending on health, amount of signals, etc. 
I didnt understand what the symbols actually do. So if i dont click them, i dont seem to loose health.
Had to stop after a few runs because of the touch pad being too inaccurate for the game. I could also see this more as a mobile clicker game than a windows one.
Overall a very interesting prototype, so i would definitely follow the development of this one!

Thank you so much for playing the game and leaving your feedback. The 'cop' portion is something we are trying to iterate with some revision to the dialogue system. Also will see how I can add some motion to the background (truthfully dont have experience in shaders but will see). 

Also, I am mostly working on making a PC version of this since I dont know how to make mobile ports but, I understand you finding similarity with a mobile clicker. That's what the initial inspiration was too.

Thank you for the feedback!!