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This one is really good! The controls were hard to get at the beginning, but once I got the it turned really satisfactory. The boss is extremely creative, I love the animations and the algorithm it follows. I really appreciate the twist you gave to the clasic space shooter.

My first complain comes with the boss. There's a blind point of its attacks in the back of the big bars. With that trick it turns really easy. My second complain is that  I think the algorithm of the asteroids could be improved, they can become a little unpredictable. That's not an actual issue as the game can be completed, but a better balance can be reached.

You made a great job with a clever approach to the jam's theme, very vell done!

Thanks for the detailed feedback, I really appreciate you taking your time! 

I fully agree about the asteroids, especially the small ones. They can be a bit unruly, and that’s definitely something I'll keep in mind.

You’re also absolutely right about the boss weakness. I was aware of it, but I ended up going a little too deep trying to build a second boss instead, and ran out of time before I could finish either.

Thanks again for playing and for the insights!