Thanks so much for playing and the feedback!
Ya the behavior timers have been a common complaint, really debating uploading a new build, it would be a easy change.
Also glad you made a comparison to V from dmc5, ironically I got inspired to make this almost as a counter to the things I think are lacking from that. Your video will help a lot, thanks again!
Viewing post in Partner action game prototype jam comments
No worries! And ha honestly the combat did give me big DMC vibes, whenever I blocked I kept saying 'Royalguard' in my head - I think that's why that part was my favourite.
Oh sure I could see that with V - I'd be excited to see what you come up with! I think being able to combo with your partner would be cool. I did notice in one of the tutorial panels you said you could bat enemies back and forth with your partner which I was trying to do since it sounded neat, but I couldn't pull it off properly. I'd definitely try again if you did change the behaviour though, think it would be easier to do things like that if we didn't have to control the partner as much. But good job! It was a fun prototype overall.