Sorry, been a crazy couple months. Holidays, moved into a new place and been on the road with work. I take my laptop with me but only get an hr or so a day to work on stuff. Currently building a new mission system. Once that is done I can add in a mission a "mission reward" and release a demo
Viewing post in Furry-ous Space Demo for Oculus/Meta Quest and Rift comments
Whew, I’m relieved you’re okay — I thought you were dead for a moment XD.
Okay, as I said in the previous message:
“Also, is there any way to smash the Ant Queen in the first game? If not, please add her to the second game — I love her design.”
Now for my new questions:
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Will there be a possibility to have intimate scenes with multiple entities at once?
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Will there be a custom character slot? (for breedeble characters)
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A free mode where you could position the characters yourself during intimate scenes would be amazing (while still keeping the option to use built-in animations).
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And passthrough — not super useful, but it would be cool nonetheless.
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It would also be really cool if the game had more story and additional content after finishing the main game, like a repetitive gameplay loop or customizable, breedable characters.
Finally, I wanted to ask if you’re planning to make it a free DLC. Let’s be honest — you put too much work into this for it to be free, so please just don’t overprice it. I also hope it will include new animations etc.
That’s all. Lastly, do you have a Discord? Commenting on posts isn’t a great way to communicate. A Discord server or DMs would be much better.
Also, in addition to my previous suggestions, is there even a possibility for dialogue options or some kind of date-like interaction? If so, would this be handled using AI, or would it be limited to preset dialogue options? And by date i mean having drinks on the ship or something similar. My previous questions still stand unaswered.
Well, it would be cool, but if you’re going to add AI conversations, please make sure to also keep the set dialogue functions. AI isn’t always the best option.
I also have another question: are you going to keep some of the old planets and the old ship (or any large ship in general is a must have)? I mean, the insect planet was cool but felt kind of unexplored when I left. I had the feeling there should be more to it. And the idea that the bovine planet is in medieval times is so cool, but we never really got to know any of the lore. (New planets would also be super cool if they’re as original as the medieval bovine planet.)
It would be awesome if you left some “letters” around (I mean, just roleplay texts somewhere talking about wars, plagues, or stuff like that). That would add a lot. If we went back to the planet and had something like a sword fight, that would be amazing—maybe a duel for honor or something like that.
if you dont want to do that on your own i could help
more lore almost always makes something better, and you have a real opportunity to grow big—even on platforms like Steam.
Bottom line: you should make a Discord server to showcase development and ask the community for ideas.
And after you respond to my questions in the previous message about the planets (please read it carefully and don’t accidentally skip it), I have one more question that I asked in some older messages but don’t think I got a response to. In the first game, is it possible to have sex with the ant queen? If not, could you please add her to the second game?
And also do you know the game Barotrauma? If your game included some of its aspects, that would be really cool. The game is about managing a submarine on Europa, with combat, ship management, and repair mechanics. Even though Barotrauma is 2D and your game is VR, those systems could translate really well. (simple repair, turret controll, etc...during a battle)
hi,
I was exploring the map and noticed something interesting. When you enter the intimate scenes on Bovine Planet and go outside the walls, there seem to be additional rooms. I was wondering if those rooms were planned for a specific purpose, or if they’re leftover assets from something else? Or maybe they’re from free assets that were difficult to remove and don’t really serve a purpose? I’m genuinely curious about that.
Also, I imagine you’ve been pretty busy, especially since you haven’t been online for a while. I hope everything is going well on your end. Whenever you have time, I’d really appreciate hearing an update on the progress. Are there any new features or improvements coming?
If you get the chance, I’d also be really happy if you could respond to my previous questions whenever it’s convenient for you. No pressure at all — I completely understand that you’re busy.
I’m especially excited about the new textures. I really like Kat’s overall appearance and design, and I think she’s going to look amazing with updated textures. The current ones feel a bit flimsy, so I’m really looking forward to seeing the improvements.
No rush at all — I’m just excited about the project and curious to hear more whenever you’re able to share.