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(+2)

Nice and chill, and lovely art for the puzzles.

With everything the same shape, and the pieces’ aspect distorting when moved between the two zones, I found it was easiest to mostly guess-and-check. Drop a piece near where I think it should go and look at whether the counter goes up. That felt a little cheap, not the way I’d like to do it.

I think I ran into a bug, no idea how this happened, but the second puzzle came up 3 pieces short: image.png (i checked under the table, between the sofa cushions… nothing!)

hahahaha loved your last line ^.^ you are right! this can be really improved by adding different shapes for the pieces like a real puzzle, and chosing images that are nice to be 'sliced' and give pieces with good visual 'clues' ^.^ i'm working on improvements of the game to post after the jam, including the option to hide/show de counter of pieces in the right place ^.^ luminous hugs, thanks for playing ^.^