It took me around 1,5h but I finally beat it!
- Only after an hour I noticed that you can actually "fuel" these dispensers to get constant flood of assets. There was a bar with the fuel level but initially I did not understood that it is for fuel but for how many items are left in the dispenser
- Catching things up was also a little bit hard, especially brats, but that could also be my mouse. Eventually I have gone tactic where I grab brats only when they are not jumping, and constantly getting new ones from the machine. I think they are grabbed only when the mouse cursor is pinpoint on them. Imo it could be a box around the mouse cursor, so there is some slight room for error, especially in a very dynamic game, but I am also not very mechanically gifted so it could be me :D
- At first I did not notice the coffee dispenser and coffee is very OP so I would add a label over each dispenser to not miss them out.
- For some QoL, maybe I would add a vertical box widget with list of "broken panels" and their timers. Game would be less about noticing and remembering what is broken and more about planning and min maxing.
But overall it was pretty fun and challenging, brats flying everyone, tons of coffee and utter chaos, I had a great time playing this <3 Great job!