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(+1)

Controller support seems borked in the Linux version, I have an xbox compatible controller that is more or less plug and play with a vast majority of modern-ish games but all I can get to work is basic navigation in the menus (using the Y button as select for some reason).

Also a big frustration I recall from the last time I played (on the Windows version, where the controller did work) is that menus couldn’t be backed out of via B, and you rather had to select a “back” option.

I recall this behavior specifically resulting in me buying upgrades I didn’t want multiple times (which to be fair, is mostly my own clumsiness) but having to manipulate the cursor just to back out of a menu feels Evil after playing so many games that make it a simple process of mashing B until I’m playing the game again.

This project is easily one of the more intriguing of the genre, excited to see it develop.

My priorities with the project are to get it to a workable state and as for controller support on Windows and Linux I've tried both and it works fine. Since I don't have the means to debug for multiple controllers unfortunately bugs like that will occur.

As for UI usability it is a concern that's been brought up before but I'll most likely work on polish stuff at the very end. I appreciate people taking the time to provide feedback like this, since It's the first time I've made anything of this scale. I'm learning not only the stuff needed to make this stuff but also managing stress and burnout. So I appreciate the patience everyone has had for me as well. <3