In the mean while if you want to help me stay focused and going on development you can share the game and support me on Patreon. Right now the monthly amount I'm getting is not nearly enough to give this my whole focus so I have to do a lot of commissions on the side to keep this going. Every little bit helps a ton.
RSBH
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TYSM for all the kind words. I want to keep it pretty standardized for all the bosses so there will be one gameover screen. I'm hoping to have some way of having some aspects of both phases before and after. Haven't planned a vore themed attack for phase two yet but I'm trying to see if there's a way to incorporate it.
As for software I used to use ClipStudioPaint but ever since I moved to Linux I've been using Krita. It'll be a really, really long time before i can make this happen but once the game is done I want to put out all the assets and game files out there for people to use and learn from. Hope this helps!
You can already, I already have a post on how to make sure saves transfer. I changed the game's title midway which caused some save transfer complications. You can find the post here: https://rsbh.itch.io/glut-tonne-demon/devlog/1518804/small-boss-rebalance-update
Unfortunately that's been a bit of a balancing game atm. Because some people would like to go through all the weight stages start to finish multiple times to the point some have asked for a way to reset the weight to zero even when all upgrades are acquired. Visual / gameplay modifiers will have to wait till way later.
Hey guys! Discovered a bit of an issue with the save files because i changed the game's spelling from Glut-Tonne to Glutton. In order to load your old data go to '%userprofile%\AppData\LocalLow\RSBH'. You may have to reveal some hidden folders. Once you're in there you'll see either both folders or just the old one. Just copy the old save files from the old folder into the new one or simply rename it to 'Glutton' and delete any other folders that are similar. It should run the game and load your old data.
My priorities with the project are to get it to a workable state and as for controller support on Windows and Linux I've tried both and it works fine. Since I don't have the means to debug for multiple controllers unfortunately bugs like that will occur.
As for UI usability it is a concern that's been brought up before but I'll most likely work on polish stuff at the very end. I appreciate people taking the time to provide feedback like this, since It's the first time I've made anything of this scale. I'm learning not only the stuff needed to make this stuff but also managing stress and burnout. So I appreciate the patience everyone has had for me as well. <3
