just a quick update (8 days this time if anyone is keeping score)
redrawn some old door textures - nothing really exciting about that
modelled this low poly bomb for one of the bosses
rebaked the prison guard - as I got a lot better at baking thing since the start of the project 馃
here is a screenshot from the prison level
it's coming along nicely - only thing is I wanted to be at this stage 1 year ago 馃槗
if you blast a guard its legs just keep on walking around like this 馃
any resemblance between the guard robots and the robots in LAB are pure coincidence 馃憖
not quite sure why I insist on this design tbh 馃
anyway that is it for now
it's all map building, polishing, and figuring out what to cut from now
this year is a race to the finish 馃
until next time 馃憢