Loved the story, visuals and overall conception. I thought the puzzles were pretty smart (the password one did require the hint, though, I think it would have been too many possibilities to try otherwise). I think this had a really unique handwriting and I loved how it was both gruesome, unsettling but also a bit funny.
I had some bigger issues with the user interface for both puzzles, in that I didn’t know how to activate the solution (the “button/submit”-design is not intuitive). I nearly quit over it but the story brought me back and once I got the ending I was really glad I pushed through the frustration because it’s really a gorgeous game. And technical stuff can always be fixed a lot easier than a sloppy story. So kudos, can’t wait what you come up with next!