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(+1)

The player character is a bit blurry and the instructions text is blurry on my end when walking

Interesting, thanks for clarifying. 

I realize this is not what you were trying to make, but I would love to see some RPG elements to this game. If you add loot, weapons and enemies, then place these around the map, the player can draw towards it and interact with them.
Perhaps you can only enter certain areas or complete puzzles by using the right terrain.

I don't know, I see a lot of potential in the RPG genre mixed with the world-drawing

Same, although my initial idea was a survival crafting game where you draw land masses and shelters and whatnot.