I enjoyed playing, good job!
- What was the most frustrating moment in what you experienced?
- The dash mechanic felt a bit unpredictable to me. Even on a full energy tank sometimes it would be a short dash forwards other times it would almost send me flying over the edge of the level. I would have used it more if I had more control of it like you do the jetpack.
- What was your favorite moment?
- Moving around the level with the jet pack mechanic felt fun and intuitive. I also like the art style you are going for here, it feels almost nostalgic but I can't really put my finger on what it reminds me of other than possibly 90’s graphic design trends that I remember from my childhood. Also I have a fairly underpowered pc and a lot of 3D prototypes I have tried to playtest for people have not been optimised to the point that I can play them, so I was happy this ran so well!
- Was there anything you wanted to do, but the game didn’t let you?
- I would have wanted to have some sort of reason to use the resource while in the level collecting them before returning to the base to upgrade defenses/equipment. As in, maybe a secondary gun that shoot the energy back out to fend off enemies or destroy obstacles in the world blocking the players path forward.
- If you had a magic wand where you could change any part of the game, regardless of cost or complexity, what would you add/change/remove?
- While I felt the platforming was fun and you are off to a good start. I felt like the game needed more speed potentially. Like possibly some sort of momentum build mechanic. Just a thought I had while playing! another thought I just had was about the blocks that look solid but you fall through. These blocks really only trick the player once and after that they stand out so much that you just treat the like empty space.
- What would you say you were doing in the game?
- You play as a polar bear with a jetpack who needs to venture out into a radiated tundra to jump around collecting resources to create a safer more radiation proof home for your family while not succumbing to radiation poisoning yourself
- How would you describe the game to friends and family?
- I would describe this game as a first person 3D platformer where you play as a jetpack flying polar jumping around a world made of ice blocks to collect resource.