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(1 edit)

The turret obstacles need work, so does aiming the dash. The minions sometimes get stuck on seemingly flat ground. Great art style though. The UI needs to be improved (blurry, a bit big), but I trust the team will work on that. There also seem to be some performance issues. It started chugging the fps on the 2nd half of the 1st level (i5-6500, gtx 1050ti, 16GB RAM).

(1 edit)

Hey there, could you elaborate a bit on why you believe the "turret obstacle" needs work?

We are currently trying out different aiming techniques. Thanks for reaffirming we are testing the right things.

- PastaPun  (Hazard and level designer)

In the section with the double turret it feels like I will, no matter what, lose minions. Maybe the size of the projectile could be decreased.