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I ADORE the concept of this game. One of the coolest in the entire jam so far for me. Ended up dying on day 3 cause no food was spawning, but still had a ton of fun. The falling hazards added a lot of necessary risk/reward to sleeping, which was probably my favorite mechanic. The building was rudimentary and my creations would often fall apart during my sleep, but it was so thrilling to wonder if my fridge-dresser abomination was still going to protect me while I was in the forced minimum sleep time. Amazing job, such a great game.