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(+2)

I liked the ambience and the character model.

It's funny how you basically just slide (even backwards) when walking around. XD

The dynamic music when entering combat is also a nice touch!

At first I didn't understand what the items did and what the clock on the bottom left meant but it only took me a few minutes to understand. The Kronii "shrines" came in clutch after one of those horde attack events. Phew.

Improvement suggestions:

- Better marking of doors that can be seen at all times from the camera angle. The doors only become visible when very close to them or when seeing them from the "front" in a large room. In some corridors it was not that easy to find them.

- Character animations

- Volume controls

Good job on the game! Hopefully you can get that boss fight in after the jam!

Glad that you like it ^_^ Thanks for the feedback, we were afraid that doors might be a problem, so we will surely find a solution for them in the next Iteration. And I will work hard on learning and improving the animations o7