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(+1)

I like the way the fish can be designed and it allows for a lot of creativity and the mirroring keeping it symmetrical is a good feature. It's fun gobbling the smaller fish and it's good fun how they try to swim away from me. Is it possible to eat that really big fish and what level do you need to be if you can?

(+1)

Hey! thank you for taking your time to write this feedback!

I appreciate it a lot :D

I'm sorry to break it to ya, but I didn't have time to implement a lot of gameplay features (kinda got carried away with the ecosystem stuff)

The levels are just to give the game some type of progression, but it doesn't affect the gameplay at this moment.

My plan was to make it so you grow and get the bigger guys, unfortunately I didn't have time to implement it.


BTW, is there any other feature you would want to have in the game? Or just like more parts/creatures/stats and grow in size. :D

(+1)

No worries at all. You nailed all of the important stuff this round and the quality really shows. The idea of growing bigger sounds like a good way to go. For improving the gameplay, I’d love to see a sprint mechanic with a stamina bar, using seaweed as camouflage to hide from predators and adding hazards like oil spills, discarded nets and whirlpools.

(+1)

Ah thank you, you are too kind!

That sounds awesome, thanks for the suggestions sounds really awesome, I will think about it! :)