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 Insanely cool game concept! I can proudly say i went in blind and finished it without watching the walkthrough, tho it costed me a bit to discover the "main gimmick" of the game. Super creative and really good ambience. I loved the 3d implementation of spinning the camera around a room, very clever and cheap way to inspect a 3D room without doing a first person character controller, as a solo dev I'm kind of super into these simplified solutions lol.


Issues i had:

 The Windows version just gave me a white screen, and the browser version crashed every time i "jumped" to the room and picked up a few items, so sadly i can't say the gameplay was very smooth, i was costantly closing and opening the tab again while investigating through the game. Using the book made everything a bit laggy in the web version. If I hadn't trusted the comments praising the game, i might have quitted long before getting to the interesting part.

*PUZZLE SPOILERS*

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I managed to get to what i believe was the "good ending" (escaping through the vent), but there were a few items that didn't have any use? like the bottle, cloth and glass shard. Unless i didn't see everything the game has to offer, in which case i would appreciate if you told me.

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Thanks! Game freezing is disappointing. wish I could replicate it enough to fix. I happened for me once in awhile, so I thought its rare enough to ignore.

If you haven't already encountered the hugging sketch: After that vent part, there is also a 2nd part with future Ina, just need to jump to the disjointed timeline again. 

Yes a lot of items and ideas were scrapped to have the game made end-to-end without issues (lol) for the jam, so don't worry about those.