Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

No offense but a Space Invader isn't that tough to make gameplay wise.

(1 edit) (+1)

Yes, absolutely, but the pursuit of complexity is irrelevant to a game except for the sake of self-serving demonstrations. My goal is educational and aimed at beginners, myself included.



You know what; fair enough. That's a fair point; not only that but a golden rule is if you're able to teach others then it shows you understand what you're working with if you can teach others.