Very cursed moaning, lmao! Audio was a big highlight overall, the radar sounds with no music added to the unease and isolation pretty well. If I'm to critique something I'd say it took way too long for something to happen. First time I think I loaded into a blocked off spawn point, I don't think I could go anywhere. Second time was the opposite, I didn't see any walls (or anything at all) and almost gave up playing, but I'm glad I tried rolling a third level, where I finally could navigate and eventually found monsters, health packs and figured out the radar (I think). However, the X in the radar was blocked off in the level, I couldn't reach from any direction, and then I gave up. Overall I think you had the foundations of some good atmosphere, with a bit more work on the graphics (and maybe level generation) it could have been awesome. Other than that, the controls are pretty good, the monsters sound scary and they can sneak through the blind points of your lights, which is great mechanically speaking. Good job!