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Well hold on don't go too easy on me! I do write software for a living, and art as a hobby, so it's not like I started from 0 here haha. But thanks for your praise anyway

I received similar feedback from the majority of players (just check the other comments on this page), so it's not just you. Apologies if my long reply made you think you were forcing my hand in some way... I just wanted to broadcast some of the thoughts that have been percolating in my head since I released the game :)

Chances are I'll let Gizmo rest and not change the game. I think there's some beauty in letting a project stay flawed, a product of its short development time. But I'll be sure to take the lessons to heart for my next jam!

(+1)

Yep, it's also a good call to leave it as it is. Sometimes you just need to learn from what people tell you, move on and start fresh with that knowledge in your backpack for your next project.

It does show you are an experienced developer, I didn’t mean to sound condescending. When people tend to say it's their first jam their games tend to be... well... bad. There's no other way to put it. But I didn't check your profile and I didn't assume it was your first jam because it's a really well made game.

I meant it as a compliment, if this is your first jam and you made this game (which is awesome already and you clearly brought to the table everything you know) you clearly will only improve after this. That's what I meant, sorry if it wasn't clear sometimes my english is not the best.

Anyways, good luck on your next projects!

Your English is great and truly I took no offense to any of your comments! Thanks again for playing my game!