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Felt the first few levels were a bit boring, the environments make the enemies a pushover. But the boss was really fun, you can't just spam projectiles because it'll spawn an overwhelming number of enemies. I think you should've introduced the projectile enemies in a past level and just had the boss spawn chasers though.

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The projectile enemies are in the other levels its a rogue-lite so you wouldn't always get enemies the shoot because of its random aspects. thanks for the feedback though