Very polished game.
The idea behind the controls and movement is great. I didn’t like it for the first few seconds, but after a short while I got used to it and it started to feel good.
The game is really well made. Interesting levels, different enemy types, and interesting mechanics. All very solid.
Visually, the game looks great. The graphics are nice. The music could maybe use a bit more variety, though, as it feels like it loops in a very similar way.
The stone pushing puzzles were a bit unpleasant for me, mostly because the character’s movement speed made them harder than they needed to be.
The levels felt a bit too large. I often found myself wandering around and trying to figure out where to go. I’d either make the progression more linear (for example, always moving to the right after finishing a floor) or add a minimap.
On my first attempt, I got stuck behind the dragon statue, which was very frustrating. Having to restart the entire game because of something that wasn’t my fault felt really bad.
The atmosphere, the Pac-Man references, and the old-school game inspirations are flawless. Truly unique and very well done.
At times, the camera made me feel a bit dizzy. Something about its movement could probably be smoothed out, but that might just be me.
Overall, the idea is great and definitely worth further development. A very solid game.