Fajne
Rybak Michał
Creator of
Recent community posts
Really cool concept with the choices! I also really liked the idea of waking up but still being stuck in the dream—it added a nice eerie touch. It would be awesome if the choices affected later maps, but of course, time is limited in a game jam.
Overall, a really solid game. I felt lost at times, but not in terms of gameplay—more in a way that fit the horror theme really well. That sense of disorientation added to the atmosphere in a great way. Well done!
Thanks a lot for your comment and feedback!
You can actually aim by holding the spacebar, which reverses the direction of your shots. The idea was to make it a unique mechanic, but it seems like it ended up being more frustrating than fun—you're not the only one who mentioned this! It might also be poorly communicated in the game. Out of curiosity, did you know about this mechanic before, or was it unclear?
Also, thanks for the dev tip! I never really thought about that, but it makes total sense. This is actually my first game ever, so I'm still learning a lot! :)
Really nice game! The concept is quite simple but well-executed, and the clean, minimalist graphics fit perfectly. Of course, it gets a bit repetitive after a few plays, but that’s just the nature of this type of game. The audio is also spot on.
However, in my opinion, a big downside is that the game has to be downloaded instead of being playable directly on the website. What was the reasoning behind this decision? Is it due to technological limitations based on the tools you used to develop the game? If not, maybe it would be worth considering a web version!
I’d love to test more of your games, but my inner lazy self just refuses to download them. 😂 I feel like others might have the same issue, so a web version could make your games more accessible!
Thanks for the feedback!
Yes, the graphics are vector-based—I made them myself in Inkscape.
The shooting mechanic actually comes from the original idea for the game. It was supposed to be part of a boss rush game jam with the theme 'spin.' I didn’t finish it in time for the jam, but I kept the mechanic because I felt it made the game stand out a bit and gave it a unique feel compared to other games.
Thanks again for your feedback, it really means a lot to hear opinions on my work!
I absolutely love the concept of this game! The art style, atmosphere, and overall vibe are amazing. I’d love to see a more developed version of this idea, though I’m not entirely sure what that would look like. Maybe a full story-driven campaign with player votes on different topics—not just about berries? I don’t know, but I’d love to find out!