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I count at least 16 colours in the attached screen grab of the first scene.

While it might not have *much* impact on the visual impact provided, it isn't fair to rate this the same as other games where the dev's spent a good amount of time and effort in ensuring their graphics abided to the 1 bit constraint which this jam is named for.

Think this is the third game in a row that broke this constraint this evening.

(+1)

Two colors are used here + post-processing, which is allowed by the rules

This is not 1 bit, nor was your last game you submitted to b1t jam. Macrow should have pointed this out to you.


Need to turn anti-aliasing off.

What does post-processing have to do with anything? Show me where that rule is written.

I hope you're joking)

I hope you can count past 1?

XD

Link, anyone can write. Post-processing without context is just delivering junk mail.