Among the best physics based controls I've seen so far. You damped the fall speed so the ship doesn't go out of control once you start thrusting and it won't spin uncontrollably too. The use of pico8 also guarantees your game is 1-bit and correctly pixelated, even chiptuned to go well with the graphics! I love everything about it. If I were to critique something I would say shooting felt almost pointless, having to look at the direction of something you're shooting means you're risking not dodging it in case you miss, plus you can't really spam shots, it's way too risky for too little reward. But yeah, other than that I think you did an amazing job.