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(+1)

A few improvements i'd like to suggest:

- Give the player a choice whether to change the weapon for a new one or not. Picking up chests is complete gambling and often you end up with a weapon worse than you had previously.

- Maybe add a few chords into the music (I recommend looking up some basic music theory)

- Give the player a choice which upgrades to make

Thanks for the suggestions! I’ll dive a bit deeper into the music part — this was my first musical creation, so I don’t have much experience in that area yet. In the future, I’m also thinking about making the upgrade system similar to Vampire Survivors’. I ended up doing it this way to save time during the jam