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ths for playing! Yes, the generation of enemies and terrain is completely random, but the generation of terrain follows segmented random generation, while the generation of enemies is completely random. However, enemies always tend to be generated in a dispersed manner, which leads to this situation. However, since the terrain only follows segmented random generation and does not include other generation rules (except for the area around the entrance, which is always a flat floor), it may generate some encirclement circles to trap players. Therefore, we set the player's Dash to be able to penetrate enemies and bullets, and players can use the Dash to avoid some obstacles and bad situations.