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Not really 1-bit I guess, but I think you had a cool concept. Of all the dark games, the way you control the light on this one felt the most impactful, revealing stuff that was right in front of you was cool, plus the beacon of light that the pearls would shine was really nice. Game suffered a bit from the lack of audio though, it would have been super atmospheric with a simple bubbly watery background sound.

Oh damn i didn't even think about that, i guess if the lighting was more like the biologist game it could've been 1-bit?, but i liked the way i did it .