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Hello!

Thanks a lot for using my plugin — I really appreciate it. I haven't touched this plugin for a while, but I've just updated it; please re-download the plugin file (ToshA_BuildingSystem.js).

What I added (quick summary):
-RemoveBuildingsById: removes all buildings of a specific type (removeBuildingsById)
-RemoveBuildingByPrefix: remove a single building by its prefix (e.g., "House_1")
-RemoveBuildingByUniqueId: remove a building by its unique identifier
-RemoveAllBuildings: clear all buildings on the current map
-RemoveBuildingAtPosition: remove building at given tile coordinates
-RemoveBuildingsInRadius: remove buildings inside a radius around a tile
-GetBuildingCount: store building count in a variable

Bug fix:
-Fixed a visual glitch where building sprites briefly appeared at the top-left corner when placing buildings or when the scene refreshed.

I’d love to take a look at your project — feel free to DM me and show me what you’re working on. Thanks again for using my plugin
I’m located in Russia and sometimes have connection issues; if you want to chat faster you can add me on Telegram: @AngelTosha

(+1)

Thank you so much for help ! I will give you some explaination later on DM.

The update works perfectly, That will help me for making the main mechanic on my game !