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Connection to Theme: 2/5. It's simply a game similar to an older game. It's not retro-themed or anything.

Enjoyment: 1/5. I really was trying to get past the lazers thing to see more of the attack patterns but I keep dying on the lazers because they deal damage way before it displays that they do.

Presentation: 1/5. Pretty much everything in the game belongs to a different visual style and has a different resolution (the background is pixels, the character is hand drawn, the rocks are pixelated but with different aspect ratios, the tubes suddenly have highest resolution in the game). The music's melody is interesting but the chords behind it are just 2 repeating disproportionally long notes. For the  future projects, I recommend sticking to one specific visual style for sprites and watching a few tutorials on music theory (i can recommend a good one if you'd like.)

Gameplay: 2/5. There's more bugs than mechanics to be honest, but I like that there are a lot of different attacks later in the game (thought it's extremely hard to reach that point).

Creativity: 2/5. Overall, it's a flappy bird clone, but everything after "Are you ready?" is a bit more unique. It would be more creative if you went all in with the bullet hell part and polished it instead of trying to copy a different game.