Ok, some feedback, because I see a great game with potential here:
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The main mechanic is interesting and has a lot of grow potential (like more lasers, less time to avoid them, moving lasers before (or/and after) activation, score based on the proximity of lasers, obstacles, enemies, etc.).
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IMO, the prototype lacks progression, and is too easy (you only have to move one “click” to left/right, and one up/down). So it gets a little boring after a while.
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Flashing lights! Better advice it of flashing effects. I played a couple of minutes and it began to have problems. Is better to configure it other way.
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It´s a pity it has not sound or music. A simple music and a couple of effects could be like… 10 minutes maximum (and your dev time was 2.47). You still had time to improve A LOT your game ^^!
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I don’t see the theme of “Cell Wars”, maybe the spy bunny is on a cell…
The game is cool!