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Solid art, but not very readable. It's hard to understand what is going on. The game also isn't random, and it's a bit unfair, as you need to know where enemies will drop in the future. As a concept, its not bad. 

First of all, thank you for giving our game a try!

We're looking into changing the sprites to make the game more readable and, later, we will try to improve balancing. As for the randomness, it turned out to be a single line of code: The whole game is procedurally generated but the seed was not changing correctly; you can expect a new build with bugfixes in the next few days, while major updates and graphical reworks will take longer.

Thank you for your support :3